Flagship Product

Launching in August 2022, our company namesake and first product, Librarium, provides a VR-based platform that trains its users on learning techniques that will increase their memory retention and recall. This is an especially useful preparatory tool for standardized tests like the SAT, LSAT and MCAT. Librarium will also feature many free decks of engaging topics and unique assessment tools to help track your learning.
 

What do we do?

At Librarium Incorporated we believe that there is a better way to learn.

We develop experiential learning applications that leverage the immersive benefits of spatial technologies. Our goal is to create design standards, production methodologies and intellectual property that increase the efficacy of education technology.

Industry Challenges

Educational technology is racing to keep up with a rapidly changing ecosystem that is complicating rather than enhancing people's ability to learn more efficiently.

Students are being left behind

Many students are struggling to perform in our current learning environment. The COVID-19 pandemic has reshaped the educational landscape, focusing on remote solutions that are often poorly designed.

Too many distractions

These remote learning solutions add clutter to home-based devices that are already overloaded with distracting applications, including games and social media.

Limited engagement

These home-based devices lack a focused, immersive environment that enhances rather than complicates engagement.

 

Our Solution

Improve Experiential Learning using Virtual Reality.

Librarium will create new standards for spatial technologies that increase engagement and maximize the ability to learn


Critical Thinking

Increasing data analysis, reflection, evaluation, interpretation and inference to synthesize information.

Problem Solving

Improving Critical Thinking by taking it a step further to identify obstacles and then mapping out a series of solutions in immersive environments.

Collaborative Learning

Creating deeper connections to develop higher-level thinking skills while boosting confidence and self- esteem.

Creativity

Developing new tools that help Learners connect with new information using higher-order cognitive skills and productive struggle.
 

Librarium Leadership

Our Exec's have more than 50+ years of experience in product design, software development and business strategy.

DUANE MATHES

Chief Executive Officer


Duane has a unique talent of translating abstract creative concepts into actionable, real-world results. His 10+ years as a development executive for VR, Game and Mobile products grew from his 5 years at Intel as an R&D engineer and UX Lead.
A ship in harbor is safe, but that’s not what ships are built for. – John A Shedd

JIM BRADBURY

Chief Operating Officer


Jim specializes in the development & publishing of interactive products. He has 20+ years as an executive in the VR, Game & Mobile industries, including the acquisition of his company Blue Label Interactive by Konami Digital Entertainment.
There is no darkness but ignorance - William Shakespeare

ANNIE MORLEY

Chief Strategy Officer


Annie’s ability to make an instant connection with people is her superpower. She has 20+ years experience in marketing and sales. She’s a seasoned executive within the VR and community building space.
Comparison is the thief of joy. – Theodore Roosevelt

NICK GUTSCHOW

Technology Advisor


Nick is an engineer with a broad set of skills in software, data architecture, applied math and science, and computational modeling. He brings 15+ years of experience tackling diverse design challenges in a wide range of industries including both Higher Education and VR.
Fear is the mind killer – Frank Herbert

Team Awards

Awards the Librarium team brings from their experience.

Advisors

Librarium's advisors come from diverse backgrounds and skill sets. Each advisor brings Librarium dedication, experience and leadership within their discipline.
 
 

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